Arena is a space where character can train in the base.
Overview[]
In-game, Arena is the training ground for Seraph Squad in the base. Simulations are available in the Arena especially the common one-off Cancer battle simulation, and it also provides simulations for field explorations as well. Nanami Nanase often seen handling the arena.
Arena has stages and tiers that will be unlocked as player progresses through Main Story from time to time. At times, Arena will offer "first clear reward" of a high amount of GP when players completed the newest tier of the Arena. The unlocking of the tier will be informed by Nanami via message in Free Time.
Game[]
As part of the gameplay, Arena is accessible in the Story Menu. Player will be able to replay any unlocked stages of Arena any time they want.
Each tier offers stages for each Attack Type: Slash, Pierce and Crush. The recommended ranking will be also listed for each tier.
Run In Background[]
Run in Background is a feature in Arena which allows battles to be repeated automatically in background; which means the same battle will be automatically played and won without player actions. The feature is always used to farm GP. The option to run the Arena in background will appear when player clears the first battle manually. The next battle win period will be based on how long player cleared the first battle.
Main functions of the game is however disabled when the Arena is running in background, aside from Gacha and Mission. The feature is server-based, means player can close the game while the feature is running. Maximum run of this feature will be based on player rank levels, the higher the rank, the longer the feature can run.
In JP, the arena can now be accessed in lobby and can be run in background without affecting other game functions anymore.
Hyperbolic Time Arena[]
Hyperbolic Time Arena is an Arena function where players can choose their own rewards. While the function would be similar to Arena, the difference is they need to fight only one boss - Anima Sphere and the difficulty will change based on rewards rarity. Rewards are materials that can be used to upgrade Memoria and its skills.
Run In Background is also available for the function.
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